Content


NTL
Core
IPropertyFloatState

IPropertyFloatState



Describes multiple state property of type Float.

You can find more information in comments below. Overrided methods can be found in corresponding base interface.

class IPropertyFloatState :public virtual IPropertyState
{
public:
    virtual float getValue(const String &state) = 0; // Return value depending on state
    virtual bool hasMin() const = 0; // Whether has minimum limit
    virtual bool hasMax() const = 0; // Whether has maximum limit
    virtual float getMin() const = 0; // Return minimum limit
    virtual float getMax() const = 0; // Return maximum limit

    virtual bool setValue(const String &state, const float value) = 0; // Set value of state
    virtual IPropertyFloatState *setHasMin(const bool value) = 0; // Set whether has minimum limit
    virtual IPropertyFloatState *setHasMax(const bool value) = 0; // Set whether has maximum limit
    virtual IPropertyFloatState *setMin(const float value) = 0; // Set minimum limit and hasMin to true
    virtual IPropertyFloatState *setMax(const float value) = 0; // Set maximum limit and hasMax to true
};
Namespace: nitisa
Include: Nitisa/Package/Interfaces/IPropertyFloatState.h