Describes single state property of type Float.
You can find more information in comments below. Overrided methods can be found in corresponding base interface.
class IPropertyFloat :public virtual IProperty
{
public:
virtual float getValue() = 0; // Return value
virtual bool hasMin() const = 0; // Whether has minimum limit
virtual bool hasMax() const = 0; // Whether has maximum limit
virtual float getMin() const = 0; // Return minimum limit
virtual float getMax() const = 0; // Return maximum limit
virtual bool setValue(const float value) = 0; // Set value
virtual IPropertyFloat *setHasMin(const bool value) = 0; // Set whether has minimum limit
virtual IPropertyFloat *setHasMax(const bool value) = 0; // Set whether has maximum limit
virtual IPropertyFloat *setMin(const float value) = 0; // Set minimum limit and hasMin to true
virtual IPropertyFloat *setMax(const float value) = 0; // Set maximum limit and hasMax to true
};
Namespace: | nitisa |
Include: | Nitisa/Package/Interfaces/IPropertyFloat.h |