getConfiguartion()
in Android CApplication corrected to getConfiguration()
.DirectoryName
was renamed into ExtractDirectoryName.CPlatformFontServiceWinGL
and CPlatformFontServiceWinGDI
.
Following classes form nitisa::standard
namespace should be renamed:
CPlatformFontWinGL
is now windows::opengl::CPlatformFont
. CRendererWinGL
is now windows::opengl::CRenderer
. CShaderProgramWinGL
is now windows::opengl::CShaderProgram
. CTextureDataRWinGL
is now windows::opengl::CTextureDataR
. CTextureDataRGBAWinGL
is now windows::opengl::CTextureDataRGBA
. CTextureRWinGL
is now windows::opengl::CTextureR
. CTextureRGBAWinGL
is now windows::opengl::CTextureRGBA
. CPlatformFontWinGDI
is now windows::gdi::CPlatformFont
. CRendererWinGDI
is now windows::gdi::CRenderer
. CPlatformFontAndroidGL
is now android::gles::CPlatformFont
. CPlatformFontServiceAndroidGL
is now android::gles::CPlatformFontService
. CRendererAndroidGL
is now android::gles::CRenderer
. CShaderProgramAndroidGL
is now android::gles::CShaderProgram
. CTextureDataRAndroidGL
is now android::gles::CTextureDataR
. CTextureDataRGBAAndroidGL
is now android::gles::CTextureDataRGBA
. CTextureRAndroidGL
is now android::gles::CTextureR
. CTextureRGBAAndroidGL
is now android::gles::CTextureRGBA
. nitisa::standard::windows
namespace(were at nitisa::standard
namespace):
Following classes from Platform/Android subdirectory are moved into nitisa::standard::android
namespace(were at nitisa::standard
namespace):
Instead of removed classes CPlatformFontServiceWinGL
and CPlatformFontServiceWinGDI
you can use CBasePlatformFontService one.
Whereever you use DirectoryName
function, change it name to ExtractDirectoryName and check if you handle the lack of directory separator at the end of the result properly.