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NTL
Core
IsNotEqual

IsNotEqual



Check whether specified values are not equal with specified tolerance.

For float and double arguments use ntl::IsNotEqual function.

constexpr bool IsNotEqual(const PointF &a, const PointF &b, const float tolerance = Tolerance);
constexpr bool IsNotEqual(const PointD &a, const PointD &b, const double tolerance = dTolerance);
constexpr bool IsNotEqual(const RectF &a, const RectF &b, const float tolerance = Tolerance);
constexpr bool IsNotEqual(const RectD &a, const RectD &b, const double tolerance = dTolerance);
bool IsNotEqual(const Color1D &a, const Color1D &b, const float tolerance = ntl::Tolerance<float>);
bool IsNotEqual(const FloatArray &a, const FloatArray &b, const float tolerance = Tolerance);
bool IsNotEqual(const Transform &a, const Transform &b, const float tolerance = Tolerance);
bool IsNotEqual(const Vector &a, const Vector &b, const float tolerance = Tolerance);
Namespace: nitisa
Include: Nitisa/Math/PointD.h (For PointD arguments)
Nitisa/Math/PointF.h (For PointF arguments)
Nitisa/Math/RectD.h (For RectD arguments)
Nitisa/Math/RectF.h (For RectF arguments)
Nitisa/Math/FloatArray.h (For FloatArray arguments)
Nitisa/Math/Transform.h (For Transform arguments)
Nitisa/Image/Color1D.h (For Color1D arguments)