Draw specified Block shadow.
bool DrawBlockShadow( // Draw block shadow
IRenderer *renderer, // Renderer
const RectF &rect, // Block rectangle in control's coordinates
const RectF &radiuses, // Block border radiuses
const Color &color, // Shadow color
const PointF &shift, // Shadow shift
const int radius); // Shadow radius
Namespace: | nitisa |
Include: | Nitisa/Render/Utils.h |