Describes some capabilities renderer has.
You can find more information in comments below.
struct RendererCapabilities
{
int MaxColorAttachments; // Maximum allowed color attachments
int MaxDrawBuffers; // Maximum allowed draw buffers
int MaxActiveTextures; // Maximum active textures
int MaxSamples; // Maximum samples per pixel
RendererCapabilities();
};
Namespace: | nitisa |
Include: | Nitisa/Core/RendererCapabilities.h |