Describes 2 cubic bezier splines used as clipping boundaries.
You can find more information in comments below.
struct CubicBezierSplineLimits
{
bool isY; // Apply to Y direction if true
CubicBezierSpline Spline1;
CubicBezierSpline Spline2;
};
Namespace: | nitisa |
Include: | Nitisa/Math/CubicBezierSplineLimits.h |