Describes minimum required functionality from DropDown control.
You can find more information in comments below. Overrided methods can be found in corresponding base interface.
class IDropDown :public virtual IControl, public virtual IComponentItemList
{
public:
virtual IListItemLabel *getItem(const int index) = 0; // Return item by index
virtual String getText() = 0; // Return text
virtual int getActiveIndex() = 0; // Return active item index
virtual bool setText(const String &value) = 0; // Set text
virtual bool setActiveIndex(const int value) = 0; // Set active item
virtual bool Add(IListItemLabel *item) = 0; // Add item
virtual bool Insert(IListItemLabel *item, const int before) = 0; // Insert item before specified one
virtual bool Delete(const int index) = 0; // Delete item by index
virtual bool Clear() = 0; // Delete all items
virtual bool Open() = 0; // Open list
virtual bool Close() = 0; // Close list
};
Namespace: | nitisa::standard |
Include: | Standard/Controls/IDropDown.h |