Content


NTL
Core
CPropertyFloatState

CPropertyFloatState



Class describing multiple state property of type Float.

You can find more information in comments below. Overrided methods can be found in corresponding base class or interface.

class CPropertyFloatState :public virtual IPropertyFloatState, public CPropertyState
{
public:
    using FGetter = float(*)(IClass *parent, const String &state);
    using FSetter = bool(*)(IClass *parent, const String &state, float value);
public:
    // IProperty getters 
    String getPreview() override;
    String getPreview(const String &state) override;
    bool isChanged() override;

    // IProperty setters 
    IProperty *setChanged(const bool value) override;

    // IProperty methods 
    bool Copy(IProperty *dest) override;
    void Save(Variant &dest) override;
    void Load(const Variant &src) override;
    void Export(std::wofstream &f, const String &shift, const String &control) override;

    // IPropertyFloatState getters 
    float getValue(const String &state) override;
    bool hasMin() const override;
    bool hasMax() const override;
    float getMin() const override;
    float getMax() const override;

    // IPropertyFloatState setters 
    bool setValue(const String &state, const float value) override;
    IPropertyFloatState *setHasMin(const bool value) override;
    IPropertyFloatState *setHasMax(const bool value) override;
    IPropertyFloatState *setMin(const float value) override;
    IPropertyFloatState *setMax(const float value) override;

    CPropertyFloatState(
        IPropertyList *list,
        IClass *parent,
        const String &name,
        const bool read_only,
        const StringArray &states,
        const ExportPrefixType state_prefix_type,
        const String &state_prefix,
        FSkip skip,
        FGetter getter,
        FSetter setter); // See parent class constructor for more information 
};
Namespace: nitisa
Include: Nitisa/Package/Properties/PropertyFloatState.h