Content


NTL
Core
Point

Point



This union represents pair of integer values or an integer point.

You can find more information in comments below.

union Point
{
    struct
    {
        int X;
        int Y;
    };
    int Data[2];

    int operator[](const int index) const; // Get element 
    int &operator[](const int index); // Get element 
    explicit operator PointF() const; // Convert to PointF 
};

Following operators are also available.

bool operator==(const Point &a, const Point &b); // Check if points are equal 
bool operator!=(const Point &a, const Point &b); // Check if points are not equal 
Point operator+(const Point &a, const int value); // Add point and value 
Point operator-(const Point &a, const int value); // Subtract point and value 
Point operator/(const Point &a, const int value); // Divide point and value 
Point operator*(const Point &a, const int value); // Multiply point and value 
Point operator+(const int value, const Point &a); // Add value and point 
Point operator-(const int value, const Point &a); // Subtract value and point 
Point operator/(const int value, const Point &a); // Divide value and point 
Point operator*(const int value, const Point &a); // Multiply value and point 
Point &operator+=(Point &a, const int value); // Add value to point 
Point &operator-=(Point &a, const int value); // Subtract value from point 
Point &operator/=(Point &a, const int value); // Divide point on value 
Point &operator*=(Point &a, const int value); // Multiply point on value 
Point operator+(const Point &a, const Point &b); // Add points elements 
Point operator-(const Point &a, const Point &b); // Subtract points elements 
Point operator*(const Point &a, const Point &b); // Multiply point elements 
Point operator/(const Point &a, const Point &b); // Divide point elements 
Point &operator+=(Point &a, const Point &b); // Add elements of another point to first one 
Point &operator-=(Point &a, const Point &b); // Subtract elements of another point from first one 
Point &operator*=(Point &a, const Point &b); // Multiply point element to elements of another point 
Point &operator/=(Point &a, const Point &b); // Divide point element on elements of another point 
Point operator-(const Point &a); // Unary negation 
std::wostream &operator<<(std::wostream &stream, const Point &a); // Output as source code
Namespace: nitisa
Include: Nitisa/Math/Point.h