Content


NTL
Core
CPropertyHotkeyState

CPropertyHotkeyState



Class describing multiple state property of type Hotkey.

You can find more information in comments below. Overrided methods can be found in corresponding base class or interface.

class CPropertyHotkeyState :public virtual IPropertyHotkeyState, public CPropertyState
{
public:
    using FGetter = Hotkey(*)(IClass *parent, const String &state);
    using FSetter = bool(*)(IClass *parent, const String &state, Hotkey value);
public:
    // IProperty getters 
    String getPreview() override;
    String getPreview(const String &state) override;
    bool isChanged() override;

    // IProperty setters 
    IProperty *setChanged(const bool value) override;

    // IProperty methods 
    bool Copy(IProperty *dest) override;
    void Save(Variant &dest) override;
    void Load(const Variant &src) override;
    void Export(std::wofstream &f, const String &shift, const String &control) override;

    // IPropertyHotkeyState getters 
    Hotkey getValue(const String &state) override;

    // IPropertyHotkeyState setters 
    bool setValue(const String &state, const Hotkey value) override;

    CPropertyHotkeyState(
        IPropertyList *list,
        IClass *parent,
        const String &name,
        const bool read_only,
        const StringArray &states,
        const ExportPrefixType state_prefix_type,
        const String &state_prefix,
        FSkip skip,
        FGetter getter,
        FSetter setter); // See parent class constructor for more information 
};
Namespace: nitisa
Include: Nitisa/Package/Properties/PropertyHotkeyState.h