Describes minimum required functionality from PopupMenu control.
You can find more information in comments below. Overrided methods can be found in corresponding base interface.
class IPopupMenu :public virtual IControl, public virtual IComponentItemTree
{
public:
virtual int getItemCount(const bool total = false) = 0; // Return item count(only direct or entire hierarchy)
virtual IListItem *getItem(const int index) = 0; // Return item by index
virtual bool Add(IListItem *item) = 0; // Add item
virtual bool Insert(IListItem *item, const int before) = 0; // Insert item before specified one
virtual bool Delete(const int index) = 0; // Delete item by index
virtual bool Clear() = 0; // Delete all items
virtual bool Show(const PointF &position) = 0; // Show at specified position
virtual bool Hide() = 0; // Hide
};
Namespace: | nitisa::standard |
Include: | Standard/Controls/IPopupMenu.h |