TextureMagFilter


Describes texture magnification filters.

You can find more information in comments below.

enum class TextureMagFilter // Texture magnification filtering mode
{
    Nearest, // Returns the value of the texture element that is nearest (in Manhattan distance) to the specified texture coordinates
    Linear // Returns the weighted average of the texture elements that are closest to the specified texture coordinates
};
Namespace: nitisa
Include: Nitisa/Core/TextureMagFilter.h