Describes texture magnification filters.
You can find more information in comments below.
enum class TextureMagFilter // Texture magnification filtering mode
{
Nearest, // Returns the value of the texture element that is nearest (in Manhattan distance) to the specified texture coordinates
Linear // Returns the weighted average of the texture elements that are closest to the specified texture coordinates
};
Namespace: | nitisa |
Include: | Nitisa/Core/TextureMagFilter.h |