List of some renderer technologies.
You can find more information in comments below.
enum class RendererTechnology // Renderer technology
{
Null, // Render nowhere
OpenGL, // OpenGL, OpenGL ES
DirectX, // DirectX
GDI, // GDI
GDIPlus, // GDI+
Software, // CPU
Other // Another
};
Namespace: | nitisa |
Include: | Nitisa/Core/RendererTechnology.h |