Describes texture formats.
enum class TextureFormat
{
Alpha, // byte
AlphaFloat, // float
RGB, // 3 bytes
RGBFloat, // 3 floats
RGBA, // 4 bytes
RGBAFloat, // 4 floats
Depth, // float
Stencil, // byte
DepthStencil // float, byte
};
Namespace: | nitisa |
Include: | Nitisa/Core/TextureFormat.h |