Describes minimum required functionality from Point form.
You can find more information in comments below.
class IFormPoint
{
public:
virtual Point getValue() = 0; // Return value
// Whether has limits
virtual bool hasMin() = 0;
virtual bool hasMax() = 0;
// Return limits
virtual int getMin() = 0;
virtual int getMax() = 0;
virtual bool setValue(const Point &value) = 0; // Set value
// Set whether has limits
virtual bool setHasMin(const bool value) = 0;
virtual bool setHasMax(const bool value) = 0;
// Set limits
virtual bool setMin(const int value) = 0;
virtual bool setMax(const int value) = 0;
virtual void ActivateFirstEnabledInput() = 0;
};
Namespace: | nitisa::standard |
Include: | Standard/Forms/IFormPoint.h |