Transpose matrix.
template<class TYPE>
void Transpose(TMat2<TYPE> &m);
template<class TYPE>
void Transpose(TMat3<TYPE> &m);
template<class TYPE>
void Transpose(TMat4<TYPE> &m);
template<class TYPE, size_t SIZE>
void Transpose(TMatrix<TYPE, SIZE, SIZE> &m);
Namespace: | ntl |
Include: |
NTL/Core/Mat2.h (For TMat2 argument) NTL/Core/Mat3.h (For TMat3 argument) NTL/Core/Mat4.h (For TMat4 argument) NTL/Core/Matrix.h (For TMatrix argument) |