Check whether argument isn't positive(< 0).
You can find more information in comments below.
template<class TYPE>
constexpr bool IsNotPositive(const TYPE a); // Check whether argument isn't positive(< 0)
template<class TYPE>
constexpr bool IsNotPositive(const TYPE a, const TYPE tolerance = Tolerance<TYPE>); // Check whether argument isn't positive(< 0). For float values. Uses absolute comparison
Namespace: | ntl |
Include: | NTL/Core/Utils.h |