IFormFloatArray



Describes minimum required functionality from floating point array management form.

You can find more information in comments below.

class IFormFloatArray
{
public:
    virtual FloatArray getValue() = 0; // Return value 
    virtual int getMinCount() = 0; // Return minimum allowed count of items in array 
    virtual bool hasMin() = 0; // Return whether there is low limit for item values 
    virtual bool hasMax() = 0; // Return whether there is high limit for item values 
    virtual float getMin() = 0; // Return values low limit 
    virtual float getMax() = 0; // Return values high limit 

    virtual bool setValue(const FloatArray &value) = 0; // Set value 
    virtual bool setMinCount(const int value) = 0; // Set minimum allowed count of items in array 
    virtual bool setHasMin(const bool value) = 0; // Set whether there is low limit for item values 
    virtual bool setHasMax(const bool value) = 0; // Set whether there is high limit for item values 
    virtual bool setMin(const float value) = 0; // Set values low limit 
    virtual bool setMax(const float value) = 0; // Set values high limit 
};
Namespace: nitisa::standard
Include: Standard/Forms/IFormFloatArray.h