Implements FormEditor widget.
You can find more information in comments below. Overrided methods can be found in corresponding base classes and interfaces.
// Grid is not available if there is child control transformation
class CFormEditor :public virtual IFormEditor, public CControl
{
public:
enum class SelectionState // Selection marker states
{
Normal, // One element is selected and no mouse transformation is active
Hovered, // One element is selected, no mouse transformation is active and some selection element is hovered
Active, // One element is selected and mouse transformation is active
Disabled // More than one elements are selected
};
public:
// IControl getters
CursorType getCursor() override;
IFont *getFont() override;
IStyle *getStyle() override;
ITransform *getTransformControls() override;
bool isShowHint() override;
float getHintDelay() override;
PointF getHintShift() override;
// IControl setters
bool setDPI(const Point &value) override;
// IControl methods
bool InsertControl(IControl *control, const int before) override;
void Refresh(const bool refresh_children) override;
// IFormEditor getters
bool isControlSelected(IControl *control) override;
bool isComponentSelected(IComponent *component) override;
PointF getComponentPosition(IComponent *component) override;
PointF getControlPosition(IControl *control) override;
// // FormEditor setters
bool setComponentPosition(IComponent *component, const PointF &value) override;
bool setControlPosition(IControl *control, const PointF &value) override;
// IFormEditor methods
bool SelectControl(IControl *control) override;
bool SelectComponent(IComponent *component) override;
bool SelectAllControls() override;
bool SelectAllComponents() override;
bool SelectAll() override;
bool DeselectControl(IControl *control) override;
bool DeselectComponent(IComponent *component) override;
bool DeselectAllControls() override;
bool DeselectAllComponents() override;
bool DeselectAll() override;
bool DeleteSelected() override;
CFormEditor();
CFormEditor(IForm *parent);
CFormEditor(IControl *parent);
IForm *getPropertySource(); // Return assigned form to be used to get some properties
Color getBackgroundColor(); // Return background color
Gradient *getBackgroundGradient(); // Return background gradient
float getSelectionSize() const; // Return selection markers size
Color getSelectionColor(const SelectionState state) const; // Return selection markers color depending on state
PointB getGridEnabled() const; // Return whether the move grid is enabled
PointF getGridSize() const; // Return the move grid steps
float getGridPointSize() const; // Return grid point size
Color getGridPointColor() const; // Return grid point color
bool isRotateGridEnabled() const; // Return whether rotation grid enabled
float getRotateGridSize() const; // Return rotation grid step
bool isUseMask() const; // Return whether clipping mask should be used
float getRotateShift() const; // Return rotation marker shift
float getSelectionBorderWidth() const; // Return border width of selection rectangle
Color getSelectionBorderColor() const; // Return border color of selection rectangle
Color getSelectionBackgroundColor() const; // Return background color of selection rectangle
bool setPropertySource(IForm *value); // Assign form to be used to get some properties
bool setBackgroundColor(const Color &value); // Set background color
bool setSelectionSize(const float value); // Set selection markers size
bool setSelectionColor(const SelectionState state, const Color &value); // Set selection markers color depending on state
bool setGridEnabled(const PointB &value); // Set whether the move grid enabled
bool setGridSize(const PointF &value); // Set the move grid steps
bool setGridPointSize(const float value); // Set grid point size
bool setGridPointColor(const Color &value); // Set grid point color
bool setRotateGridEnabled(const bool value); // Set whether rotation grid enabled
bool setRotateGridSize(const float value); // Set rotation grid step
bool setUseMask(const bool value); // Set whether clipping mask should be used
bool setRotateShift(const float value); // Set rotate marker shift
bool setSelectionBorderWidth(const float value); // Set border width of selection rectangle
bool setSelectionBorderColor(const Color &value); // Set border color of selection rectangle
bool setSelectionBackgroundColor(const Color &value); // Set background color of selection rectangle
};
Namespace: | nitisa::ide |
Include: | Ide/Controls/FormEditor/FormEditor.h |