Implements PopupMenu control.
You can find more information in comments below. Overrided methods can be found in corresponding base classes and interfaces.
// This popup menu show itself in client area of form, so it cannot be places on another controls and cannot have any transformations except for Tx and Ty
class CPopupMenu :public virtual IPopupMenu, public CControl
{
public:
void(*OnSelectItem)(IControl *sender, IListItem *item); // Event called when item has been selected
void(*OnDeselectItem)(IControl *sender, IListItem *item); // Event called when item has been unselected
void(*OnActivateItem)(IControl *sender, IListItem *item); // Event called when item has been activated
void(*OnDeactivateItem)(IControl *sender, IListItem *item); // Event called when item has been deactivated
void(*OnDeleteItem)(IControl *sender, IListItem *item); // Event called when item has been deleted
void(*OnDeleteItems)(IControl *sender); // Event called when all items has been deleted
CPopupMenu();
CPopupMenu(IForm *parent);
~CPopupMenu() override;
IControl *getControl(const PointF &position) override;
RectF getClientRect() override;
RectF getRenderRect() override; // Return rect with all opened submenus
Matrix getTransformMatrix() override;
int getItemCount(const bool total = false) override;
IListItem *getItem(const int index) override;
bool setAlign(const ALIGN value) override; // Not allowed
bool setConstraints(const RectF &value) override; // Allow only max height
bool setSize(const PointF &value) override; // Allowed only when called internally
bool setVisible(const bool value) override; // Allowed only when added to form
bool setEnabled(const bool value) override; // Not allowed
bool setTransform(ITransform *value) override;
bool setDPI(const Point &value) override;
IListItemOwner *QueryListItemOwner() override;
IListItem *getRootItem() override;
bool Add(IListItem *item) override;
bool Insert(IListItem *item, const int before) override;
bool Delete(const int index) override;
bool Clear() override;
bool Show(const PointF &position) override;
bool Hide() override;
IListItem *getItem(const String &name); // Return item by name
IListItem *getItem(const PointF &position); // Return item at specified position(in local coordinates)
IImageList *getImageListEnabled(); // Return assigned image list for enabled state
IImageList *getImageListDisabled(); // Return assigned image list for disabled state
// Return layout properties
RectF getBorderWidth() const;
RectF getBorderRadius() const;
RectC getBorderColor() const;
Color getLeftBorderColor() const;
Color getTopBorderColor() const;
Color getRightBorderColor() const;
Color getBottomBorderColor() const;
RectF getPadding() const;
Color getBackgroundColor() const;
Color getShadowColor() const;
int getShadowRadius() const;
PointF getShadowShift() const;
float getScroll() const; // Return scroll value
float getScrollMax() const; // Return maximum allowed scroll
float getSubmenuScroll(IListItem *parent); // Return submenu scroll
float getSubmenuScrollMax(IListItem *parent); // Return maximum allowed scroll of submenu
PointF getSubmenuShift() const;
bool getIgnoreHotkeys() const; // Whether hotkeys should be ignored
float getHotkeyMaxInterval() const;
float getScrollHeight() const;
Color getScrollArrowColorNormal() const;
Color getScrollArrowColorHovered() const;
Color getScrollArrowColorDisabled() const;
float getScrollInterval() const; // Return scroll interval(in seconds)
float getDeltaScrollTimer() const;
float getDeltaScrollWheel() const;
Gradient *getBackgroundGradient();
bool setImageListEnabled(IImageList *value); // Set image list for enabled state
bool setImageListDisabled(IImageList *value); // Set image list for disabled state
// Set layout properties
bool setBorderWidth(const RectF &value);
bool setBorderRadius(const RectF &value);
bool setBorderColor(const RectC &value);
bool setLeftBorderColor(const Color &value);
bool setTopBorderColor(const Color &value);
bool setRightBorderColor(const Color &value);
bool setBottomBorderColor(const Color &value);
bool setPadding(const RectF &value);
bool setBackgroundColor(const Color &value);
bool setShadowColor(const Color &value);
bool setShadowRadius(const int value);
bool setShadowShift(const PointF &value);
bool setScroll(const float value); // Set scroll
bool setSubmenuScroll(IListItem *parent, const float value); // Set submenu scroll
bool setSubmenuShift(const PointF &value);
bool setIgnoreHotkeys(const bool value); // Set whether to ignore hotkeys
bool setHotkeyMaxInterval(const float value);
bool setScrollHeight(const float value);
bool setScrollArrowColorNormal(const Color &value);
bool setScrollArrowColorHovered(const Color &value);
bool setScrollArrowColorDisabled(const Color &value);
bool setScrollInterval(const float value); // Set scroll interval(in seconds)
bool setDeltaScrollTimer(const float value);
bool setDeltaScrollWheel(const float value);
};
Namespace: | nitisa::standard |
Include: | Standard/Controls/PopupMenu/PopupMenu.h |