Class describing single state property which value is a pointer to Edit control.
You can find more information in comments below. Overrided methods can be found in corresponding base class or interface.
class CPropertyControlEdit :public virtual IPropertyControlEdit, public CProperty
{
public:
using FGetter = IEdit * (*)(IClass *parent);
using FSetter = bool(*)(IClass *parent, IEdit *value);
public:
// IProperty getters
String getPreview() override;
String getPreview(const String &state) override;
bool isChanged() override;
// IProperty setters
IProperty *setChanged(const bool value) override;
// IProperty methods
bool Copy(IProperty *dest) override;
void Save(Variant &dest) override;
void Load(const Variant &src) override;
void Export(std::wofstream &f, const String &shift, const String &control) override;
// IPropertyControlEdit getters
IEdit *getValue() override;
// IPropertyControlEdit setters
bool setValue(IEdit *value) override;
CPropertyControlEdit(IPropertyList *list, IClass *parent, const String &name, FSkip skip, FGetter getter, FSetter setter); // See parent class constructor for more information
};
Namespace: | nitisa::standard |
Include: | Standard/Package/Properties/PropertyControlEdit.h |