Implements Torus control.
You can find more information in comments below. Overrided methods can be found in corresponding base classes and interfaces.
class CTorus :public virtual ITorus, public C3DControl
{
protected:
void FreeResources(COpenGL *graphics) override;
void Render(COpenGL *graphics, IRenderer *renderer, ICamera *camera) override;
public:
// ITorus getters
float getTorusRadius1() override;
float getTorusRadius2() override;
int getTorusSides1() override;
int getTorusSides2() override;
// ITorus setters
bool setTorusRadius1(const float value) override;
bool setTorusRadius2(const float value) override;
bool setTorusSides1(const int value) override;
bool setTorusSides2(const int value) override;
bool setTorusSize(const float radius1, const float radius2, const int sides1, const int sides2) override;
CTorus();
CTorus(IControl *parent);
};
Namespace: | nitisa::opengl |
Include: | OpengL/Controls/Torus/Torus.h |