IJsonMesh



Describes minimum required functionality from JsonMesh control.

You can find more information in comments below. Overrided methods can be found in corresponding base interface.

class IJsonMesh :public virtual I3DControl
{
public:
    virtual String getFilename() = 0; // Return file name 

    virtual bool setFilename(const String &value) = 0; // Set filename and try to load geometry 
};
Namespace: nitisa::opengl
Include: OpenGL/Controls/IJsonMesh.h