Describes minimum required functionality from CheckerMaterial control.
You can find more information in comments below. Overrided methods can be found in corresponding base interface.
class ICheckerMaterial :public virtual IMaterialControl
{
public:
virtual Color getColor1() = 0; // Return first color
virtual Color getColor2() = 0; // Return second color
virtual PointF getScale() = 0; // Return checker texture scale factor
virtual bool setColor1(const Color &value) = 0; // Set first color
virtual bool setColor2(const Color &value) = 0; // Set second color
virtual bool setScale(const PointF &value) = 0; // Set checker texture scale factor
};
Namespace: | nitisa::opengl |
Include: | OpenGL/Controls/ICheckerMaterial.h |