Implements MenuRadioButton list item.
You can find more information in comments below. Overrided methods can be found in corresponding base classes and interfaces.
class CListItemMenuRadioButton :public virtual IListItemRadioButton, public CListItemMenu
{
public:
enum class State // Possible states
{
Normal,
Active,
Disabled
};
public:
void(*OnChange)(IListItem *sender); // Event called when checked state changed
CListItemMenuRadioButton();
CListItemMenuRadioButton(const String &caption);
~CListItemMenuRadioButton() override;
bool setSelected(const bool value) override;
bool AddItem(IListItem *item) override;
bool InsertItem(IListItem *item, const int before) override;
IListItemService *QueryService() override;
String getCaption() override;
bool isChecked() override;
int getGroupIndex() override;
bool setCaption(const String &value) override;
bool setChecked(const bool value) override;
bool setGroupIndex(const int value) override;
IListItem *Clone() override;
bool Copy(IListItem *dest) override;
State getState(); // Return current state
// Return layout properties
RectF getIconPadding() const;
RectF getCaptionPadding() const;
RectF getHotkeyPadding() const;
Color getColor(const State state) const;
Color getShadowColor(const State state) const;
int getShadowRadius(const State state) const;
PointF getShadowShift(const State state) const;
Color getBackgroundColor(const State state) const;
RectF getBorderWidth(const State state) const;
RectF getBorderRadius(const State state) const;
BorderColor getBorderColor(const State state) const;
Color getLeftBorderColor(const State state) const;
Color getTopBorderColor(const State state) const;
Color getRightBorderColor(const State state) const;
Color getBottomBorderColor(const State state) const;
Gradient *getBackgroundGradient(const State state);
Color getIconBackgroundColor(const State state) const;
// Set layout properties
bool setIconPadding(const RectF &value);
bool setCaptionPadding(const RectF &value);
bool setHotkeyPadding(const RectF &value);
bool setColor(const State state, const Color &value);
bool setShadowColor(const State state, const Color &value);
bool setShadowRadius(const State state, const int value);
bool setShadowShift(const State state, const PointF &value);
bool setBackgroundColor(const State state, const Color &value);
bool setBorderWidth(const State state, const RectF &value);
bool setBorderRadius(const State state, const RectF &value);
bool setBorderColor(const State state, const BorderColor &value);
bool setLeftBorderColor(const State state, const Color &value);
bool setTopBorderColor(const State state, const Color &value);
bool setRightBorderColor(const State state, const Color &value);
bool setBottomBorderColor(const State state, const Color &value);
bool setIconBackgroundColor(const State state, const Color &value);
};
Namespace: | nitisa::standard |
Include: | Standard/ListItems/MenuRadioButton/ListItemMenuRadioButton.h |