CFormFloatArray



Implements floating point array management form.

You can find more information in comments below. Overrided methods can be found in corresponding base classes and interfaces.

class CFormFloatArray : public virtual IFormFloatArray, public IFormFloatArrayProto
{
public:
    static const String ClassName; // Class name 

    std::vector<float> getValue() override;
    int getMinCount() override;
    bool hasMin() override;
    bool hasMax() override;
    float getMin() override;
    float getMax() override;

    bool setValue(const std::vector<float> &value) override;
    bool setMinCount(const int value) override;
    bool setHasMin(const bool value) override;
    bool setHasMax(const bool value) override;
    bool setMin(const float value) override;
    bool setMax(const float value) override;

    CFormFloatArray(IWindow *window, IRenderer *renderer);
    ~CFormFloatArray() override;

    static CFormFloatArray *getInstance(); // Return form instance if any was created 
};
Namespace: nitisa::standard
Include: Standard/Forms/FloatArray/FormFloatArray.h