Describes minimum required functionality from image list component.
You can find more information in comments below. Overrided methods can be found in corresponding base interface.
class IImageList : public virtual IComponent
{
public:
virtual int getImageCount() = 0; // Return image count
virtual Bitmap *getImage(const int index) = 0; // Return image by index
virtual ITexture *getTexture(const int index) = 0; // Return(create if nessesary and possible) texture for image at specifed index
virtual int AddImage(Bitmap *data) = 0; // Add image to list. Return index or -1
virtual bool DeleteImage(const int index) = 0; // Delete image by index
virtual bool DeleteImages() = 0; // Delete all images
virtual void Update() = 0; // Send update notification. Call after updating images data
};
Namespace: | nitisa::standard |
Include: | Standard/Components/IImageList.h |