Class describing single state property which value is a list of hotkeys.
You can find more information in comments below. Overrided methods can be found in corresponding base class or interface.
class CPropertyHotkeyList :public virtual IPropertyHotkeyList, public CProperty
{
public:
using FGetCount = int(*)(IClass *parent);
using FGetHotkey = HOTKEY(*)(IClass *parent, const int index);
using FAdd = bool(*)(IClass *parent, HOTKEY value);
using FDelete = bool(*)(IClass *parent, const int index);
using FClear = bool(*)(IClass *parent);
public:
// IProperty getters
String getPreview() override;
String getPreview(const String &state) override;
bool isChanged() override;
// IProperty setters
IProperty *setChanged(const bool value) override;
// IProperty methods
bool Copy(IProperty *dest) override;
void Save(Variant &dest) override;
void Load(const Variant &src) override;
void Export(std::wofstream &f, const String &shift, const String &control) override;
// IPropertyHotkeyList getters
int getCount() override;
HOTKEY getHotkey(const int index) override;
// IPropertyHotkeyList methods
int Add(HOTKEY value) override;
bool Delete(const int index) override;
bool Clear() override;
CPropertyHotkeyList(IPropertyList *list, IClass *parent, const String &name, FSkip skip, FGetCount get_count, FGetHotkey get_hotkey, FAdd add, FDelete del, FClear clear); // See parent class constructor for more information
};
Namespace: | nitisa::standard |
Include: | Standard/Package/Properties/PropertyHotkeyList.h |