ITransformService



Describes service of transformation.

You can find more information in comments below. Overrided methods can be found in corresponding base interface.

class ITransformService: public virtual IFeedbackExService
{
public:
    virtual bool setTx(const float value) = 0; // Set X coordinate without calling any callbacks 
    virtual bool setTy(const float value) = 0; // Set Y coordinate without calling any callbacks 
    virtual bool setTz(const float value) = 0; // Set Z coordinate without calling any callbacks 
    virtual bool setSx(const float value) = 0; // Set scaling around X axis without calling any callbacks 
    virtual bool setSy(const float value) = 0; // Set scaling around Y axis without calling any callbacks 
    virtual bool setSz(const float value) = 0; // Set scaling around Z axis without calling any callbacks 
    virtual bool setRx(const float value) = 0; // Set rotation around X axis without calling any callbacks 
    virtual bool setRy(const float value) = 0; // Set rotation around Y axis without calling any callbacks 
    virtual bool setRz(const float value) = 0; // Set rotation around Z axis without calling any callbacks 
    virtual bool setTransformOrder(const TRANSFORM_ORDER value) = 0; // Set transformation order without calling any callbacks 
    virtual bool setRotateOrder(const ROTATE_ORDER value) = 0; // Set rotation order without calling any callbacks 
    virtual bool setTransform(const TRANSFORM &value) = 0; // Set all transformations without calling any callbacks 

    virtual bool Translate(const float tx, const float ty, const float tz) = 0; // Translate without calling any callbacks 
    virtual bool Scale(const float sx, const float sy, const float sz) = 0; // Scale without calling any callbacks 
    virtual bool Rotate(const float rx, const float ry, const float rz) = 0; // Rotate without calling any callbacks 
    virtual bool Transform(const float tx, const float ty, const float tz, const float sx, const float sy, const float sz, const float rx, const float ry, const float rz) = 0; // Translate, scale, and rotate without calling any callbacks 
};
Namespace: nitisa
Include: Nitisa/Interfaces/ITransform.h