IPropertyPointState



Describes multiple state property of type Point.

You can find more information in comments below. Overrided methods can be found in corresponding base interface.

class IPropertyPointState :public virtual IPropertyState
{
public:
    virtual Point getValue(const String &state) = 0; // Return value depending on state
    virtual bool hasMin() const = 0; // Whether has minimum limit
    virtual bool hasMax() const = 0; // Whether has maximum limit
    virtual int getMin() const = 0; // Return minimum limit
    virtual int getMax() const = 0; // Return maximum limit

    virtual bool setValue(const String &state, const Point value) = 0; // Set value of state
    virtual IPropertyPointState *setHasMin(const bool value) = 0; // Set whether has minimum limit
    virtual IPropertyPointState *setHasMax(const bool value) = 0; // Set whether has maximum limit
    virtual IPropertyPointState *setMin(const int value) = 0; // Set minimum limit and hasMin to true
    virtual IPropertyPointState *setMax(const int value) = 0; // Set maximum limit and hasMax to true
};
Namespace: nitisa
Include: Nitisa/Interfaces/IProperty.h