Describes event for Form Builder. Used in packages.
You can find more information in comments below.
class IEvent
{
public:
virtual IEventList *getEventList() = 0; // Return event list
virtual IClass *getParent() = 0; // Return parent object
virtual String getName() = 0; // Return name
virtual String getSignature() = 0; // Return event signature(for example, IControl::OnPaint event has signature "const MESSAGE_PAINT &m, bool &draw_children"; all events have void return type)
virtual String getArguments() = 0; // Return event arguments as they are in event callback call(for IControl::OnPaint it is "m , draw_children")
virtual String getValue() = 0; // Return name of event callback function(like Button1_OnClick)
virtual bool isChanged() = 0; // Return whether current value differs from one which was when event was created
virtual bool setValue(const String &value) = 0; // Set name for the event callback function
virtual void Release() = 0; // Destroy the instance
virtual void Save(Variant &dest) = 0; // Save properties to Variant
virtual void Load(const Variant &src) = 0; // Load properties from Variant
/**
Should output event initialization as c++ code
@param f File stream
@param shift Just a spaces for good code alignment. Add it to output
@param control Control name. Could be empty string if event belongs to form
@param form Form name
@param dialog_box Dialog box class name if expoting as dialog box, otherwise should be empty
*/
virtual void Export(std::wofstream &f, const String &shift, const String &control, const String &form, const String &dialog_box) = 0;
};
Namespace: | nitisa |
Include: | Nitisa/Interfaces/IEvent.h |