Implementation of the ITransform. This implementation allow all transformation.
You can find more information in comments below. Overrided methods can be found in corresponding base class or interface.
class CTransform :public virtual ITransform, public CFeedbackEx
{
public:
    float getTx() const override;
    float getTy() const override;
    float getTz() const override;
    float getSx() const override;
    float getSy() const override;
    float getSz() const override;
    float getRx() const override;
    float getRy() const override;
    float getRz() const override;
    TRANSFORM_ORDER getTransformOrder() const override;
    ROTATE_ORDER getRotateOrder() const override;
    const Matrix &getMatrix() override;
    const Matrix &getMatrixInversed() override;
    const Matrix &getMatrixTranslate() override;
    const Matrix &getMatrixScale() override;
    const Matrix &getMatrixRotate() override;
    const TRANSFORM &getTransform() override;
    bool isTranslateIdentity() const override;
    bool isScaleIdentity() const override;
    bool isRotateIdentity() const override;
    bool isIdentity() const override;
    bool setTx(const float value) override;
    bool setTy(const float value) override;
    bool setTz(const float value) override;
    bool setSx(const float value) override;
    bool setSy(const float value) override;
    bool setSz(const float value) override;
    bool setRx(const float value) override;
    bool setRy(const float value) override;
    bool setRz(const float value) override;
    bool setTransformOrder(const TRANSFORM_ORDER value) override;
    bool setRotateOrder(const ROTATE_ORDER value) override;
    bool setTransform(const TRANSFORM &value) override;
    CTransform(IFeedback::Callback before, IFeedback::Callback after, void *param);
    ~CTransform() override;
    bool Translate(const float tx, const float ty, const float tz) override;
    bool Scale(const float sx, const float sy, const float sz) override;
    bool Rotate(const float rx, const float ry, const float rz) override;
    bool Transform(const float tx, const float ty, const float tz, const float sx, const float sy, const float sz, const float rx, const float ry, const float rz) override;
    ITransformService *QueryService() override;
    void Release() override;
};
| Namespace: | nitisa | 
| Include: | Nitisa/Core/Transform.h |