Implements MenuLabel list item.
You can find more information in comments below. Overrided methods can be found in corresponding base classes and interfaces.
class CListItemMenuLabel :public virtual IListItemLabel, public CListItemMenu
{
friend CListItemMenuLabelService;
public:
enum STATE // Possible states
{
stNormal,
stActive,
stDisabled
};
public:
void(*OnClick)(IListItem *sender); // Event called when clicked
CListItemMenuLabel();
CListItemMenuLabel(const String &caption);
~CListItemMenuLabel() override;
bool isAcceptItem(IListItem *item) override;
String getCaption() override;
bool setSelected(const bool value) override; // Not allowed
bool setCaption(const String &value) override;
IListItemService *QueryService() override;
IListItem *Clone() override;
bool Copy(IListItem *dest) override;
STATE getState(); // Return current state
// Return layout properties
RectF getIconPadding() const;
RectF getCaptionPadding() const;
RectF getHotkeyPadding() const;
PointF getArrowSize() const;
int getIconIndex(const STATE state) const;
Color getColor(const STATE state) const;
Color getShadowColor(const STATE state) const;
int getShadowRadius(const STATE state) const;
PointF getShadowShift(const STATE state) const;
Color getBackgroundColor(const STATE state) const;
RectF getBorderWidth(const STATE state) const;
RectF getBorderRadius(const STATE state) const;
RectC getBorderColor(const STATE state) const;
Color getLeftBorderColor(const STATE state) const;
Color getTopBorderColor(const STATE state) const;
Color getRightBorderColor(const STATE state) const;
Color getBottomBorderColor(const STATE state) const;
Gradient *getBackgroundGradient(const STATE state);
Color getArrowColor(const STATE state) const;
Color getIconBackgroundColor(const STATE state) const;
// Set layout properties
bool setIconPadding(const RectF &value);
bool setCaptionPadding(const RectF &value);
bool setHotkeyPadding(const RectF &value);
bool setArrowSize(const PointF &value);
bool setIconIndex(const STATE state, int value);
bool setColor(const STATE state, const Color &value);
bool setShadowColor(const STATE state, const Color &value);
bool setShadowRadius(const STATE state, const int value);
bool setShadowShift(const STATE state, const PointF &value);
bool setBackgroundColor(const STATE state, const Color &value);
bool setBorderWidth(const STATE state, const RectF &value);
bool setBorderRadius(const STATE state, const RectF &value);
bool setBorderColor(const STATE state, const RectC &value);
bool setLeftBorderColor(const STATE state, const Color &value);
bool setTopBorderColor(const STATE state, const Color &value);
bool setRightBorderColor(const STATE state, const Color &value);
bool setBottomBorderColor(const STATE state, const Color &value);
bool setArrowColor(const STATE state, const Color &value);
bool setIconBackgroundColor(const STATE state, const Color &value);
};
Namespace: | nitisa::standard |
Include: | Standard/ListItems/MenuLabel/ListItemMenuLabel.h |