rotate_x


This object has been removed in release 10.0.0. Use NTL objects instead.

Makes rotation around X-axis tensor(matrix).

You can find more information in comments below.

template<class TYPE>
    void rotate_x(TTensor<TYPE, 4u, 4u> &m, const TYPE angle); // Set rotation around X axis to 4x4 tensor(matrix)
Namespace: nitisa::math
Include: Nitisa/Modules/Math/Tensor.h