IPropertyFloatArray



Describes single state property of type float-array.

You can find more information in comments below. Overrided methods can be found in corresponding base interface.

class IPropertyFloatArray :public virtual IProperty
{
public:
    virtual std::vector<float> getValue() = 0; // Return value
    virtual int getMinCount() = 0; // Return minimum allowed item count in array
    virtual bool hasMin() = 0; // Whether has minimum limit
    virtual bool hasMax() = 0; // Whether has maximum limit
    virtual float getMin() = 0; // Return minimum limit
    virtual float getMax() = 0; // Return maximum limit

    virtual bool setValue(const std::vector<float> value) = 0; // Set value
    virtual IPropertyFloatArray *setMinCount(const int value) = 0; // Set minimum allowed item count in array
    virtual IPropertyFloatArray *setHasMin(const bool value) = 0; // Set whether has minimum limit
    virtual IPropertyFloatArray *setHasMax(const bool value) = 0; // Set whether has maximum limit
    virtual IPropertyFloatArray *setMin(const float value) = 0; // Set minimum limit and hasMin to true
    virtual IPropertyFloatArray *setMax(const float value) = 0; // Set maximum limit and hasMax to true
};
Namespace: nitisa
Include: Nitisa/Interfaces/IProperty.h