Mix


This function has been removed in release 10.0.0. Use ntl::Mix function instead.

Return value linearly interpolated in between two points. This function is an C++ analogue of GLSL mix function.

constexpr float Mix(const float x, const float y, const float a);
constexpr double Mix(const double x, const double y, const double a);
Vector Mix(const Vector &x, const Vector &y, const float a);
Namespace: nitisa
Include: Nitisa/Core/Math/Utils.h (For float and double arguments)
Nitisa/Core/Math/VectorUtils.h (For Vector arguments)