Class describing single state property of type bool-array.
You can find more information in comments below. Overrided methods can be found in corresponding base class or interface.
class CPropertyBoolArray :public virtual IPropertyBoolArray, public CProperty
{
public:
using FGetter = std::vector<bool>(*)(IClass *parent);
using FSetter = bool(*)(IClass *parent, std::vector<bool> value);
public:
// IProperty getters
String getPreview() override;
String getPreview(const String &state) override;
bool isChanged() override;
// IProperty setters
IProperty *setChanged(const bool value) override;
// IProperty methods
bool Copy(IProperty *dest) override;
void Save(Variant &dest) override;
void Load(const Variant &src) override;
void Export(std::wofstream &f, const String &shift, const String &control) override;
// IPropertyBoolArray getters
std::vector<bool> getValue() override;
int getMinCount() override;
// IPropertyBoolArray setters
bool setValue(const std::vector<bool> value) override;
IPropertyBoolArray *setMinCount(const int value) override;
CPropertyBoolArray(IPropertyList *list, IClass *parent, const String &name, const bool read_only, FSkip skip, FGetter getter, FSetter setter); // See parent class constructor for more information
};
Namespace: | nitisa |
Include: | Nitisa/Properties/PropertyBoolArray.h |