Provides partial implementation of base texture interface. Can be used as base class only.
You can find more information in comments below.
class CBaseTexture :public virtual IBaseTexture, public CReleasable
{
public:
// IBaseTexture getters
bool isValid() const override;
// IBaseTexture setters
bool setValid(const bool value) override;
bool setInvalidRect(const nitisa::Rect &value) override;
};
Namespace: | nitisa |
Include: | Nitisa/Core/BaseTexture.h |