CBaseTexture


Provides partial implementation of base texture interface. Can be used as base class only.

You can find more information in comments below.

class CBaseTexture :public virtual IBaseTexture, public CReleasable
{
public:
    // IBaseTexture getters 
    bool isValid() const override;

    // IBaseTexture setters 
    bool setValid(const bool value) override;
    bool setInvalidRect(const nitisa::Rect &value) override;
};
Namespace: nitisa
Include: Nitisa/Core/BaseTexture.h